Radeon Graphics offre supporto dal Day-0 e un gameplay incredibile in STAR WARS: Squadrons

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Il 2 ottobre i gamer di tutto il mondo si uniranno alla loro flotta per tentare di sconfiggere l'Impero Galattico o la Nuova Repubblica in STAR WARS: Squadrons, per questo motivo AMD ha lavorato per portare gameplay al livello successivo sulle schede grafiche Radeon.

Disponibili da oggi, i nuovi driver Radeon Software Adrenalin 2020 Edition 20.9.2 forniranno il supporto dal Day-0 per STAR WARS: Squadrons, garantendo prestazioni impressionanti e un gameplay ad alta velocità, dalla risoluzione in 1080p al 4K grazie alle GPU della gamma Radeon RX 5000.

Puoi scaricare i nuovi driver Radeon Adrenalin 2020 20.9.2 proprio qui.

Qui sotto nel dettaglio gli altri aggiornamenti di questa versione, mentre qui la nota completa sul lancio di oggi

Support For

  • STAR WARS™: Squadrons

Added Vulkan™ Support

  • VK_KHR_buffer_device_address
    • This extension is used to query the device address of a buffer to allow for shader access to that buffer’s storage via the SPV_KHR_physical_storage_buffer SPIRV extension.
  • VK_EXT_robustness2
    • This extension provides stricter restrictions for handling reads and writes that are out of bounds. It specifies that out-of-bounds reads must return zeros and out-of-bounds writes must be discarded. This extension also adds support for null descriptors.
  • VK_EXT_shader_image_atomic_int64
    • This extension extends existing 64-bit integer atomic support to images, which provides more efficient access than buffers. This allows applications to quickly improve their performance with minor changes to their code.

Fixed Issues

  • Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
  • Radeon FreeSync may fail to enable after updating Radeon Software without a system reboot.
  • Screen flickering may be observed while MSI Afterburner™ is running or enabled on the system.
  • X-Plane 11™ may experience an application hang or crash when using the Vulkan® API.
  • DOOM™ VFR may experience corruption or artifacting in game on Radeon RX 5000 series system configurations.
  • Performance metrics overlay may fail to open or appear after the system wakes from sleep.
  • Call of Duty®: WWII may experience black textures on the ground or walls in zombies game mode.
  • Blocky corruption may be observed in Detroit: Become Human™ on some Radeon RX 5000 series graphics products.
  • Using the Movies&TV application to edit video clips may result in green corruption in the clips.
  • Performance metrics may report incorrect values for current VRAM usage after an extended period of gameplay.
  • With HDR enabled, Windows® desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
  • World of Warcraft™ may experience corruption issues with anti-aliasing enabled on DirectX®12 API.
  • Launching Radeon Software after a driver upgrade, may cause the Auto OC dialogue to appear with “0 Mhz” when the Auto OC feature has been previously enabled on Radeon RX Vega series graphics products.

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